AARoads Forum

Please login or register.

Login with username, password and session length

Author Topic: Anyone play Cities: Skylines yet?  (Read 38954 times)

noelbotevera

  • *
  • Offline Offline

  • Posts: 2985
  • Now at a Redbox kiosk near you!

  • Age: 15
  • Location: Chambersburg, Pennsylvania
  • Last Login: Today at 06:17:28 PM
Re: Anyone play Cities: Skylines yet?
« Reply #100 on: February 26, 2016, 08:33:34 PM »

I just want them to add in support for toll booths and I'll be a happy camper. :)  (Yes, I know I sound like a broken recorded, but seriously, this is something that they need to add!)
There's a toll booth mod  :biggrin:.
Logged
Doing things that nobody wants to do since 2004.
I was THE youngest forum member from May 14th, 2015 to September 25th, 2016.

I am the second Alex, since I currently use my father's name...

rickmastfan67

  • The Invisible One
  • *
  • *
  • Offline Offline

  • Posts: 2696
  • I want I-67 in PA!!!!

  • Age: 34
  • Location: Pittsburgh, Pa, USA
  • Last Login: Today at 08:54:47 AM
Re: Anyone play Cities: Skylines yet?
« Reply #101 on: February 26, 2016, 08:36:06 PM »

I just want them to add in support for toll booths and I'll be a happy camper. :)  (Yes, I know I sound like a broken recorded, but seriously, this is something that they need to add!)
There's a toll booth mod  :biggrin:.

I have that already downloaded, but it doesn't allow you to get money from tolling a road. :(  Plus it doesn't discourage drivers like a 'real' toll highway would. :(

on_wisconsin

  • *
  • Offline Offline

  • Posts: 587
  • Age: 29
  • Location: Der Bierstaat
  • Last Login: Today at 01:06:11 PM
Re: Anyone play Cities: Skylines yet?
« Reply #102 on: March 03, 2016, 01:35:03 AM »

Now if only they had an "Suburban mod" which removed lot size limits and introduced a ton of new low density houses.
Logged
"Speed does not kill, suddenly becoming stationary... that's what gets you" - Jeremy Clarkson

JoePCool14

  • *
  • Offline Offline

  • Posts: 786
  • I'm surrounded by IDiOTs.

  • Age: 18
  • Location: Northeast Illinois
  • Last Login: Today at 01:33:06 PM
Re: Anyone play Cities: Skylines yet?
« Reply #103 on: March 05, 2016, 02:55:19 PM »

Today I was trying to see if I could just import some simple signs onto some simple "billboards". I've been trying to get Props working on the Asset Editor but am having troubles. Has anyone else tried messing around with that before?
Logged
:) Needs more... :sombrero: Not quite... :bigass: Perfect.

JDOT: We make the world a better place to drive.
All posts are personal opinion and/or subject to factual error.
Please excuse my early posts; I was much less mature and knowledegable back in the day!

authenticroadgeek

  • *
  • Offline Offline

  • Posts: 71
  • It's time for the roadgeeks to bring down bronies!

  • Age: 16
  • Location: Utah
  • Last Login: December 17, 2016, 07:57:46 PM
Re: Anyone play Cities: Skylines yet?
« Reply #104 on: March 14, 2016, 05:49:16 PM »

Steam, but I would also assume there would be physical copies available as well.

Sigh, STEAM. I frickin' hate Steam, but I still have to use it to play some of my computer games. For example...
  • Goat Simulator
  • Scribblenauts Unlimited
  • Team Fortress 2
And now I'm gonna have to use it for this. Sigh, and this looks like a really AWESOME game too.
Logged
That's the signature spirit!

jakeroot

  • *
  • Offline Offline

  • Posts: 10145
  • U/Wash - Urban Design

  • Age: 23
  • Location: Seattle and Tacoma, WA Vancouver, BC | Arlington, VA
  • Last Login: Today at 01:45:17 PM
Re: Anyone play Cities: Skylines yet?
« Reply #105 on: March 14, 2016, 06:14:48 PM »

Steam, but I would also assume there would be physical copies available as well.

Sigh, STEAM. I frickin' hate Steam, but I still have to use it to play some of my computer games. For example...
  • Goat Simulator
  • Scribblenauts Unlimited
  • Team Fortress 2
And now I'm gonna have to use it for this. Sigh, and this looks like a really AWESOME game too.

What's the problem with Steam? I've never experienced any issues with it, and I cannot recall the memory take ever being a notable amount where it might affect an active game. Steam has really good sales, it's easy to manage your games, you can gift things to people, keep track of stats and achievements, etc. I can't think of any downsides, other than how the games are stored on the system, which is slightly different from where a hard copy game might be installed, which may present issues when modding a game. But even then, there's almost always a way around.
Logged

Zeffy

  • Revved to Redline
  • *
  • *
  • Offline Offline

  • Posts: 4388
  • Age: 25
  • Location: Doylestown, Pennsylvania
  • Last Login: July 12, 2019, 02:55:21 PM
Re: Anyone play Cities: Skylines yet?
« Reply #106 on: March 14, 2016, 06:16:39 PM »

Steam isn't the greatest with lower-end computers. By lower-end I mean a computer that should not try running Skylines. On my old laptop it runs fine - except when updating games, when the CPU and disk usage spikes constantly, but that's only when it has to update, so otherwise, yeah, no issues.
Logged
Life's too short to play it safe.

Exploring roads in my 2018 Honda Civic Type R. Hopefully those roads are free of potholes :D

noelbotevera

  • *
  • Offline Offline

  • Posts: 2985
  • Now at a Redbox kiosk near you!

  • Age: 15
  • Location: Chambersburg, Pennsylvania
  • Last Login: Today at 06:17:28 PM
Re: Anyone play Cities: Skylines yet?
« Reply #107 on: March 14, 2016, 06:48:58 PM »

Creating double decker interchanges with double decker highways is hard. I always end up with Spaghetti Junctions, even when I try to be realistic (for example all right merges and exits).
Logged
Doing things that nobody wants to do since 2004.
I was THE youngest forum member from May 14th, 2015 to September 25th, 2016.

I am the second Alex, since I currently use my father's name...

authenticroadgeek

  • *
  • Offline Offline

  • Posts: 71
  • It's time for the roadgeeks to bring down bronies!

  • Age: 16
  • Location: Utah
  • Last Login: December 17, 2016, 07:57:46 PM
Re: Anyone play Cities: Skylines yet?
« Reply #108 on: March 15, 2016, 09:23:54 AM »

Steam, but I would also assume there would be physical copies available as well.

Sigh, STEAM. I frickin' hate Steam, but I still have to use it to play some of my computer games. For example...
  • Goat Simulator
  • Scribblenauts Unlimited
  • Team Fortress 2
And now I'm gonna have to use it for this. Sigh, and this looks like a really AWESOME game too.

What's the problem with Steam? I've never experienced any issues with it, and I cannot recall the memory take ever being a notable amount where it might affect an active game. Steam has really good sales, it's easy to manage your games, you can gift things to people, keep track of stats and achievements, etc. I can't think of any downsides, other than how the games are stored on the system, which is slightly different from where a hard copy game might be installed, which may present issues when modding a game. But even then, there's almost always a way around.
I just don't really like it that's all.
Logged
That's the signature spirit!

jakeroot

  • *
  • Offline Offline

  • Posts: 10145
  • U/Wash - Urban Design

  • Age: 23
  • Location: Seattle and Tacoma, WA Vancouver, BC | Arlington, VA
  • Last Login: Today at 01:45:17 PM
Re: Anyone play Cities: Skylines yet?
« Reply #109 on: March 15, 2016, 05:33:04 PM »

Steam, but I would also assume there would be physical copies available as well.

Sigh, STEAM. I frickin' hate Steam, but I still have to use it to play some of my computer games. For example...
  • Goat Simulator
  • Scribblenauts Unlimited
  • Team Fortress 2
And now I'm gonna have to use it for this. Sigh, and this looks like a really AWESOME game too.

What's the problem with Steam? I've never experienced any issues with it, and I cannot recall the memory take ever being a notable amount where it might affect an active game. Steam has really good sales, it's easy to manage your games, you can gift things to people, keep track of stats and achievements, etc. I can't think of any downsides, other than how the games are stored on the system, which is slightly different from where a hard copy game might be installed, which may present issues when modding a game. But even then, there's almost always a way around.

I just don't really like it that's all.

Logged

authenticroadgeek

  • *
  • Offline Offline

  • Posts: 71
  • It's time for the roadgeeks to bring down bronies!

  • Age: 16
  • Location: Utah
  • Last Login: December 17, 2016, 07:57:46 PM
Re: Anyone play Cities: Skylines yet?
« Reply #110 on: March 16, 2016, 09:32:55 AM »

Steam, but I would also assume there would be physical copies available as well.

Sigh, STEAM. I frickin' hate Steam, but I still have to use it to play some of my computer games. For example...
  • Goat Simulator
  • Scribblenauts Unlimited
  • Team Fortress 2
And now I'm gonna have to use it for this. Sigh, and this looks like a really AWESOME game too.

What's the problem with Steam? I've never experienced any issues with it, and I cannot recall the memory take ever being a notable amount where it might affect an active game. Steam has really good sales, it's easy to manage your games, you can gift things to people, keep track of stats and achievements, etc. I can't think of any downsides, other than how the games are stored on the system, which is slightly different from where a hard copy game might be installed, which may present issues when modding a game. But even then, there's almost always a way around.

I just don't really like it that's all.


I love it.
Logged
That's the signature spirit!

BamaZeus

  • *
  • Offline Offline

  • Posts: 281
  • Age: 46
  • Location: Northport, AL
  • Last Login: September 12, 2019, 02:48:25 PM
Re: Anyone play Cities: Skylines yet?
« Reply #111 on: May 31, 2016, 02:38:37 PM »

I don't play myself, but I saw this article on my Facebook feed.  This guy created all of Seattle in the game, and would have done the suburbs if not for building limits

http://www.pcgamer.com/cities-skylines-player-constructs-central-seattle-using-50000-buildings/?utm_content=buffer4f189&utm_medium=social&utm_source=facebook&utm_campaign=buffer_pcgamer
Logged

jakeroot

  • *
  • Offline Offline

  • Posts: 10145
  • U/Wash - Urban Design

  • Age: 23
  • Location: Seattle and Tacoma, WA Vancouver, BC | Arlington, VA
  • Last Login: Today at 01:45:17 PM
Re: Anyone play Cities: Skylines yet?
« Reply #112 on: May 31, 2016, 03:06:19 PM »

I don't play myself, but I saw this article on my Facebook feed.  This guy created all of Seattle in the game, and would have done the suburbs if not for building limits

http://www.pcgamer.com/cities-skylines-player-constructs-central-seattle-using-50000-buildings/?utm_content=buffer4f189&utm_medium=social&utm_source=facebook&utm_campaign=buffer_pcgamer

If he used less row homes, he could have filled out the rest of the city.

All in, not bad. There's room for improvement, but I still get the whole Seattle "vibe" from the pictures.
Logged

vtk

  • *
  • Offline Offline

  • Posts: 3910
  • she pronouns please

  • Age: -15
  • Location: Columbus
  • Last Login: August 30, 2019, 10:50:32 PM
    • Vid's Space
Re: Anyone play Cities: Skylines yet?
« Reply #113 on: June 02, 2016, 10:07:32 PM »

Now downloading Cities:Skylines, which by the way is more than half off in the Steam Store through the 6th.  Happy birthday to me!
Logged
Look, over by the restrooms! It's a girl! It's a boy! No, it's Captain Enby!

…Do you think they're trying to decide which one to use?

noelbotevera

  • *
  • Offline Offline

  • Posts: 2985
  • Now at a Redbox kiosk near you!

  • Age: 15
  • Location: Chambersburg, Pennsylvania
  • Last Login: Today at 06:17:28 PM
Re: Anyone play Cities: Skylines yet?
« Reply #114 on: June 02, 2016, 10:09:04 PM »

Creating double decker interchanges is hard, when both are double decker highways.
Logged
Doing things that nobody wants to do since 2004.
I was THE youngest forum member from May 14th, 2015 to September 25th, 2016.

I am the second Alex, since I currently use my father's name...

ET21

  • *
  • Offline Offline

  • Posts: 2161
  • Age: 27
  • Location: Chicagoland, USA
  • Last Login: Today at 03:09:46 PM
Re: Anyone play Cities: Skylines yet?
« Reply #115 on: June 03, 2016, 12:04:16 AM »

Now downloading Cities:Skylines, which by the way is more than half off in the Steam Store through the 6th.  Happy birthday to me!

Yes! Glad I saw this post
Logged
The local weatherman, trust me I can be 99.9% right!
"Show where your going, without forgetting where your from"

Clinched:
IL: I-88, I-180, I-190, I-290, I-294, I-355, IL-390
IN: I-80, I-94
SD: I-190
WI: I-90, I-94
MI: I-94, I-196
MN: I-90

jakeroot

  • *
  • Offline Offline

  • Posts: 10145
  • U/Wash - Urban Design

  • Age: 23
  • Location: Seattle and Tacoma, WA Vancouver, BC | Arlington, VA
  • Last Login: Today at 01:45:17 PM
Re: Anyone play Cities: Skylines yet?
« Reply #116 on: June 03, 2016, 01:14:59 AM »

I've been working on the same city since February. I just hit 100k about a week ago. Here's a shot of some hills and the skyline, along with one of the 6 motorways that enter the city (which is two more than the game normally allows, but, well, mods).

Logged

vdeane

  • *
  • *
  • Offline Offline

  • Posts: 10281
  • Age: 28
  • Location: Latham, NY
  • Last Login: Today at 01:31:07 PM
    • New York State Roads
Re: Anyone play Cities: Skylines yet?
« Reply #117 on: June 03, 2016, 01:30:24 PM »

Now downloading Cities:Skylines, which by the way is more than half off in the Steam Store through the 6th.  Happy birthday to me!
Guess I'm gonna miss the sale.  My current computer can't play Cities: Skylines, but I was hoping to get it when I set up my new computer... which will run Linux Mint 18, which doesn't come out for another 2-4 weeks or so!
Logged
Please note: All comments here represent my own personal opinion and do not reflect the official position of NYSDOT or its affiliates.

jakeroot

  • *
  • Offline Offline

  • Posts: 10145
  • U/Wash - Urban Design

  • Age: 23
  • Location: Seattle and Tacoma, WA Vancouver, BC | Arlington, VA
  • Last Login: Today at 01:45:17 PM
Re: Anyone play Cities: Skylines yet?
« Reply #118 on: June 03, 2016, 05:36:30 PM »

Now downloading Cities:Skylines, which by the way is more than half off in the Steam Store through the 6th.  Happy birthday to me!

Guess I'm gonna miss the sale.  My current computer can't play Cities: Skylines, but I was hoping to get it when I set up my new computer... which will run Linux Mint 18, which doesn't come out for another 2-4 weeks or so!

You can still buy the game. You don't have to download it upon purchase.
Logged

vdeane

  • *
  • *
  • Offline Offline

  • Posts: 10281
  • Age: 28
  • Location: Latham, NY
  • Last Login: Today at 01:31:07 PM
    • New York State Roads
Re: Anyone play Cities: Skylines yet?
« Reply #119 on: August 20, 2016, 05:00:17 PM »

OK, I'm thinking of getting Cities: Skylines this weekend, and I have a question.  Should I get the expansions from the get-go, or should I wait until I learn the game?
Logged
Please note: All comments here represent my own personal opinion and do not reflect the official position of NYSDOT or its affiliates.

noelbotevera

  • *
  • Offline Offline

  • Posts: 2985
  • Now at a Redbox kiosk near you!

  • Age: 15
  • Location: Chambersburg, Pennsylvania
  • Last Login: Today at 06:17:28 PM
Re: Anyone play Cities: Skylines yet?
« Reply #120 on: August 20, 2016, 05:12:35 PM »

OK, I'm thinking of getting Cities: Skylines this weekend, and I have a question.  Should I get the expansions from the get-go, or should I wait until I learn the game?
You could, and the game is easy. It just adds a bit of challenge (it's actually hard to lose at the game).

Note: Don't fret if you miss out on buying an expansion pack full of content you like. You get the major stuff for free.
Logged
Doing things that nobody wants to do since 2004.
I was THE youngest forum member from May 14th, 2015 to September 25th, 2016.

I am the second Alex, since I currently use my father's name...

rickmastfan67

  • The Invisible One
  • *
  • *
  • Offline Offline

  • Posts: 2696
  • I want I-67 in PA!!!!

  • Age: 34
  • Location: Pittsburgh, Pa, USA
  • Last Login: Today at 08:54:47 AM
Re: Anyone play Cities: Skylines yet?
« Reply #121 on: August 21, 2016, 11:26:17 AM »

OK, I'm thinking of getting Cities: Skylines this weekend, and I have a question.  Should I get the expansions from the get-go, or should I wait until I learn the game?
You could, and the game is easy. It just adds a bit of challenge (it's actually hard to lose at the game).

Note: Don't fret if you miss out on buying an expansion pack full of content you like. You get the major stuff for free.

Well, the trams are in a DLC that isn't free. lol.  But, if that isn't a deal breaker, I'd wait till a Steam sale on it before you get it (the DLC that is).

jakeroot

  • *
  • Offline Offline

  • Posts: 10145
  • U/Wash - Urban Design

  • Age: 23
  • Location: Seattle and Tacoma, WA Vancouver, BC | Arlington, VA
  • Last Login: Today at 01:45:17 PM
Re: Anyone play Cities: Skylines yet?
« Reply #122 on: August 21, 2016, 12:42:56 PM »

OK, I'm thinking of getting Cities: Skylines this weekend, and I have a question.  Should I get the expansions from the get-go, or should I wait until I learn the game?
You could, and the game is easy. It just adds a bit of challenge (it's actually hard to lose at the game).

Note: Don't fret if you miss out on buying an expansion pack full of content you like. You get the major stuff for free.

Well, the trams are in a DLC that isn't free. lol.  But, if that isn't a deal breaker, I'd wait till a Steam sale on it before you get it (the DLC that is).

I really don't get the obsession with trams. I've always found buses to be more efficient, and less likely to block roadways. If I need the extra capacity, I tend to use railways.
Logged

vdeane

  • *
  • *
  • Offline Offline

  • Posts: 10281
  • Age: 28
  • Location: Latham, NY
  • Last Login: Today at 01:31:07 PM
    • New York State Roads
Re: Anyone play Cities: Skylines yet?
« Reply #123 on: August 21, 2016, 05:31:16 PM »

OK, I'm thinking of getting Cities: Skylines this weekend, and I have a question.  Should I get the expansions from the get-go, or should I wait until I learn the game?
You could, and the game is easy. It just adds a bit of challenge (it's actually hard to lose at the game).

Note: Don't fret if you miss out on buying an expansion pack full of content you like. You get the major stuff for free.

Well, the trams are in a DLC that isn't free. lol.  But, if that isn't a deal breaker, I'd wait till a Steam sale on it before you get it (the DLC that is).
That's probably what I'll end up doing.  I always thought After Dark and Snowfall were like expansion packs, but reading about it more, they're a LOT smaller than I expected - the core feature of After Dark was added into the base game as an update, and winter only applies to some special maps in Snowfall.  They seem to be a lot like glorified mods.  Makes me wonder of the natural disasters will only be on specific maps too once that DLC comes out.
Logged
Please note: All comments here represent my own personal opinion and do not reflect the official position of NYSDOT or its affiliates.

vdeane

  • *
  • *
  • Offline Offline

  • Posts: 10281
  • Age: 28
  • Location: Latham, NY
  • Last Login: Today at 01:31:07 PM
    • New York State Roads
Re: Anyone play Cities: Skylines yet?
« Reply #124 on: August 29, 2016, 01:42:00 PM »

Was playing around with it yesterday.  The starting tile feels quite small relative to the maps I'm used to from SimCity 4 (always played with the large tiles).  Biggest issue, though, is that the highway ramp tool doesn't seem to be easy to use; it's constantly trying to curve the wrong way and whatnot, and as a result my attempts at a simple folded diamond looked like this (but worse).  How do people manage to build realistic-looking interchanges?

Plus the default three-way interchanges look like junk.  Someone needs to show the developers what real freeways look like.
Logged
Please note: All comments here represent my own personal opinion and do not reflect the official position of NYSDOT or its affiliates.

 


Opinions expressed here on belong solely to the poster and do not represent or reflect the opinions or beliefs of AARoads, its creators and/or associates.